First at all, choose a picture:
We’re going to work with one from Virgin-stock, one of my favorites in DA. We changed the size, creating a “zoom” in the face.
We apply here Filter > Noise > Dust & Scratches using: Radious: 4 pixels and Threshold: 0
This will help to dissimulate the image’s pixelation.
Making a copy of this layer, we proceed to apply a blur: Filter > Blur > Gaussian blur … Using 15 pixels. Ok, now click and add a mask to the layer. Using the radial gradient tool make a gradient in the mask like the image in the left.
This is the result of merge both layers.
Now clicking in this icon in the layers palette, select Hue/Saturation and use this values: Hue: 38 Saturation: 22 Lightness: 0 be sure you check the “Colorize” option. Now the image will look like the image in the left.
Open a texture image from zombie-stock, copy (Ctrl+C) and paste it (Ctrl+V) into a new layer and set this one to Multiply.
I click again and choose Brightness/Contrast, using: Brightness: -16 and Contrast: +15.
Well… I use a duplicate from the first layer, change the colors using Curves and Selective Color (From the Image > Adjustment menu) and set the layer to Soft light…
…And add a pair of little blurry white circles in the eyes, in a new layer in Overlay mode.
Now, save the image scratchtexture.jpg (in the left), open it, select all and hit Edit > Define Pattern
Fill a new layer with it, and set this one to Soft light. Add a border and that’s finished! An old and beautiful picture.
Important note: The author is not a natural English speaker and there is a high chance of mistakes in every way. Corrections and comments are welcome.