Lighting Effects

Published by Việt Coding on

1. First of all create a new image and then right away create a new layer. Also set the background color as black, (the image size I used here is 350X500). Now make a selection one pixel wide and make it cover the whole length. Fill this selection in with white.

2. Next you have to go to Filter > Distort > Wave. The settings are as follows, [Generators – 5], [Wavelenth – 225/299], [Amplitude – 5/35], and [Scale – 100/100]. Now you have a wavey line, Apply an outer glow and transform and duplicate it a bit to look like this. ( Or experiment, I am just giving you an idea of how this is done.) I made the light balls with the gradient tool set to “radial.”

3. You can now start to add detail, smaller particals and some dodges. This effect is easy, but it really depends on how much time you want to spend doing it. It really starts to look good on 3D explosions in abstracts. I went ahead doing a little more detail using the same techniques and styles.

Source : http://www.tutorialguide.net/lighting_effects_tutorial.html

Quảng cáo tài trợ


Việt Coding

Là một người đam mê lập trình, tôi vọc vạch đủ thứ liên quan đến lập trình cho thoả chí tò mò. Hiện làm chủ yếu ở mảng phát triển ứng dụng di động cho iOS và Android với React Native. Thỉnh thoảng vọc vạch mấy thứ liên quan đến Internet of Things như Smart Home. Đang nghịch mấy con Raspberry Pi và thấy nó cũng thú vị :)

0 Comments

Leave a Reply

Avatar placeholder

Your email address will not be published. Required fields are marked *

To create code blocks or other preformatted text, indent by four spaces:

    This will be displayed in a monospaced font. The first four 
    spaces will be stripped off, but all other whitespace
    will be preserved.
    
    Markdown is turned off in code blocks:
     [This is not a link](http://example.com)

To create not a block, but an inline code span, use backticks:

Here is some inline `code`.

For more help see http://daringfireball.net/projects/markdown/syntax